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Abstract:
Since 2014, the CUNY Adult Literacy/HSE Program has collaborated with the NYS Department of Education to create the NYSED Teacher Leader Initiative. This project has developed a community of teacher leaders across the state, dedicated to improving teaching practice in our field. These teacher leaders bring our training to educators in their regions, and develop resources and projects of their own. This workshop provides an overview and answers questions about the initiative. We'll use the voices of the NYSED Teacher Leaders themselves to reflect on the lessons we've learned about effective, ongoing, and engaging teacher development. This workshop is for teachers, administrators, state education directors - anyone interested in the resources developed and the lessons learned through this initiative. All materials from this workshop are available at bit.ly/COABE2018CUNY
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Abstract:
An overview of the national Educate & Elevate campaign. Ways you can engage your community, staff, and students in advocacy efforts that impact important legislative discussions and promotes program services. Basic advocacy information and practical ways that instructors can incorporate advocacy in their classrooms and become better advocates for their students. Examples of how adult education teachers provide advocacy through a series of classroom taught lessons, class outings, service projects, and volunteer work. Links to the Educate & Elevate Campaign Toolkit, resources, lesson plans, and examples of advocacy activities and events that can be replicated in the ABE and ESOL classrooms.
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Abstract:
Participants learn to create, deliver, and vary classroom practices teaching social studies with a multiplicity of disciplines including history, geography, math, science, and technology. Participants and their students will be rewarded with challenging and motivating lessons that will prepare students for life-skills and assessment challenges. Ideas and examples in lesson planning for the interactive social studies classroom are provided. Hands-on activities such as maps, games, hard-copies, and computer-based interactions create a rewarding balance for instruction. Participants will discover free resources— materials and websites—that can be used for constructing lessons and activities. Work with vocabulary, timelines, map distance predictions, science tables, civil rights, presidents, word problems, enduring issues, and more. Participants will complete best practices, play games, and share feedback throughout the workshop.
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Abstract:
This workshop will guide instructors on how to contextualize social studies content (particularly civics & government) found on the Social Studies GED® test and connect that content with critical reading skills. It will begin with a model lesson using the essential question found in the title of the workshop: Who are “We the People?" The workshop will provide activities and texts adaptable and suitable for a variety of reading levels. It will model and encourage Freirian methods of instruction that stress student-led activities that increase critical thinking and contextualized learning. It will review and utilize adult learning principles.
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Abstract:
Engaging and effective classroom practices and activities in teaching Social Studies with a multiplicity of disciplines including: history, geography, math, science, and technology. Resources, how-tos, hands-on games, maps, hardcopies and computer-based interactions with writing prepare students for the life-skills, ABE, and ASE. Geography, History, Math, Science, Technology ATTACHMENTS: A Multiplicity of Disciplines Social Studies Presentation handout accompaniment M. Matos
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Abstract:
Lake Washington's Academic I-BEST was designed with several objectives: to allow adult English as a second language students access to academic degree programs,to experiment with integrated curriculum formats, and to implement a dynamic teach-teaching application. Learn about the success of this program. ATTACHMENTS: Academic I BEST
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Abstract:
Executive Command is a game created by iCivics. In this simulation, students become the president and explore the various roles/responsibilities of the executive branch. Click here for the game: Executive Command.
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Abstract:
Do you know who wrote the Federalist Papers? Do you know who was the first Postmaster General of the United States? Can you name two cabinet-level positions in the U.S. Government? Learning Civics is essential for English language learners trying to live, work, and study in the United States. Civics classes can provide learners with the opportunity and information they need to be successful in our competitive society. In this interactive workshop, participants will learn and practice methods for increasing learner retention in ESL Civics and Citizenship courses. Participants will discuss how to design an ESL civics course and what topics to include in the curriculum. Participants will review the skills and vocabulary required to pass the U.S. Citizenship reading, writing, and civics exams. They will examine how to incorporate activities and technology into the classroom that utilize those skills and terms. Participants will also review a multitude of civics print, video, and online resources for instructors and learners. http://adultedresource.coabe.org/wp-content/uploads/2016/05/pathways-to-citizenship-8fqq7-db8-f.zip