Integrating Digital Literacy Into English Language Instruction: Companion Learning Resource
    Author: Rob Jenkins
    Program Level: Professional Development
    Material Type: Collection
    Language: English
    License: (CC BY-NC-ND 4.0) For license summary click here

    Abstract:

    This companion learning resource, Integrating Digital Literacy into English Language Instruction, provides numerous examples of instructional models, strategies, tools, and tasks for integrating digital literacy into English language acquisition instruction.
    Publication Year
    2016
    This Companion Learning Resource provides a synthesis of the main ideas and practices in several existing seminal resources from the adult English language learner (ELL) resource collection. It also extends and expands upon these resources by offering many hands-on ideas and techniques to help practitioners integrate digital literacy instruction into adult ELA classes.  . Highlights of key concepts and practical strategies include:
    • The variety of technology integration options in ESL instruction
    • The role of digital literacy instruction in reducing the digital divide
    • The role technology can play in problem-based learning
    • The benefits of using technology to support learner-centered instruction at all levels of ESL and in various learning environments
    Although this Companion Learning Resource can be used as a stand-alone document, it also complements the other resources in the suite of materials, “Integrating Digital Literacy into Adult English Language Instruction.” Other resources in this suite are the Issue Brief, and the Professional Development Modules.
    Benefits and Uses
    Formatted as a digital magazine, this clickable PDF contains embedded resources and links to websites that encourage users to delve deeply into the areas of greatest relevance. It includes task-based lesson plans, problem scenarios, open educational resources, and digital literacy tasks that integrate language development, information literacy, and technology integration. Practitioners are able to link to concrete examples taken from multiple sources including, where relevant, from other contexts (e.g., K–12 education).
    Resource Notice
    This site includes links to information created by other public and private organizations. These links are provided for the user’s convenience. The U.S. Department of Education does not control or guarantee the accuracy, relevance, timeliness, or completeness of this non-ED information. The inclusion of these links is not intended to reflect their importance, nor is it intended to endorse views expressed, or products or services offered, on these non-ED sites. Please note that privacy policies on non-ED sites may differ from ED’s privacy policy. When you visit lincs.ed.gov, no personal information is collected unless you choose to provide that information to us. We do not give, share, sell, or transfer any personal information to a third party. We recommend that you read the privacy policy of non-ED websites that you visit. We invite you to read our privacy policy.
    Designing Technology for Adult Learners: Support and Scaffolding
    Author: Digital Promise
    Program Level: Professional Development
    Material Type: Collection
    Language: English
    License: (CC BY-NC-ND 4.0) For license summary click here

    Abstract:

    This brief discusses five research-based principles for product developers to consider when designing digital learning tools for adult learners.
    Publication Year
    2016
    To effectively learn online, students must be active learners, but adult learners, particularly low-skilled adults, are often not prepared for this kind of learning. As a result, adult learners will achieve the most when using digital learning tools if they have additional support and help moving progressively toward stronger understanding (i.e., scaffolding). Research on instructional strategies that provide this support suggests five principles for product developers to consider when designing for the adult basic learner. Taken separately, each principle can help enrich the learning experience but incorporating all five will provide the richest support for learners.
    • Break instruction and activities into short modules with opportunities for feedback, checks for understanding, and encouragement. Cognitive research has shown students process more efficiently and learn more effectively with short lessons followed by focused activities that require them to apply and reflect on what they have learned. Not only do adults learn more with short lessons, they are also more engaged because short lessons provide regular feedback and a sense of success.
    • Build in tools and opportunities to help adult learners visualize information and concepts. Just as short lessons take advantage of how the brain learns best, visual, or graphic, organizers mimic how the brain records and organizes information. Learning is the process of creating or strengthening connections between neurons that form the map that is the brain. Visual organizers replicate this map for learners, helping them understand and therefore strengthen the patterns being formed between old and new information. The more learners can manipulate the visuals themselves, the more effective the tool or activity will be for cognitive development.
    • Provide clear, simple ways for adult learners to access a large bank of resources for practice. The more resources and activities available, the more opportunities there are for adult learners to deepen their learning. Adult learners need access to resources of many types. Digital products are the perfect vehicle for support resources because they can store all types of content (documents, PDFs, videos, sound files, etc.). The more resources and activities available, the more opportunities there are for multiple ways of learning. In addition, adult learners need easy ways to access these resources. Research has shown that students who feel they have strong support when learning online are more likely to stick with it.
    • Design in multiple ways for learners and instructors to communicate outside of class time. The more support adult learners have from their teachers, the more they believe they can overcome obstacles and succeed as learners. Technology can provide multiple modes of learner-teacher communication: reflective activities (blogs, emails, videos), regular feedback (emails, discussion threads, videos), and “office hour” chats (written, video). Technology can also help deepen connections between learners and teachers by happening outside of class time, in turn building learners’ confidence and helping them progress more quickly. technology can provide anytime communication. Learners have control over time with digital learning, as they can use the learning tool whenever they want.
    • Design in tools and opportunities for peer-to-peer interactions as well. By learning from and with peers, adult learners not only deepen their learning but also develop an additional support system for managing their learning. Working with others increases the social-emotional memories of a learning experience, thus increases the learning. For adult learners, these social and emotional connections also add to their confidence because they are learning with and from others who are also managing all that comes with being an adult learner. As with learner-instructor connections, digital tools are a perfect match for providing peer-to- peer interaction that goes beyond face-to-face.
    Product designers who create new technology products tailored to adults’ unique support and scaffolding needs will have the best chance of meeting one of our nation’s great learning challenges
    What the experts say
    Designing Technology for Adult Learners: Support and Scaffolding clearly sets out helpful principles on which the scaffolding for the successful expansion and integration of technology resources into adult classrooms can be built. The principles clearly build on the most promising and prominent theories of adult education and create practice-based applications of those theories. The examples of the principles in action are particularly helpful and exciting in terms of how well and how much they can create opportunities for further learning. The five scaffolding principles are the most useful resource features and provide the foundations for the expansion and implementation of technology into adult classrooms. This description of five design principles for online learning apps should be very useful for software developers for the adult basic skills market, its primary audience. It should also be of interest and use to teachers, curriculum developers and professional developers in adult basic skills education who integrate online learning (e.g. apps, instructional software, and learning resources such as video and audio files) with face-to-face learning, and for those who create distance learning curricula and lessons. The descriptions of the five design principles are the heart of this paper and are the useful resource features.
    Resource Notice
    This site includes links to information created by other public and private organizations. These links are provided for the user’s convenience. The U.S. Department of Education does not control or guarantee the accuracy, relevance, timeliness, or completeness of this non-ED information. The inclusion of these links is not intended to reflect their importance, nor is it intended to endorse views expressed, or products or services offered, on these non-ED sites. Please note that privacy policies on non-ED sites may differ from ED’s privacy policy. When you visit lincs.ed.gov, no personal information is collected unless you choose to provide that information to us. We do not give, share, sell, or transfer any personal information to a third party. We recommend that you read the privacy policy of non-ED websites that you visit. We invite you to read our privacy policy.
    Technology Toolbox for the Adult Education Instructor!
    Author: Rebecca DeJesus
    Program Level: Professional Development
    Material Type: Collection
    Language: English
    License: (CC BY-NC-ND 4.0) For license summary click here

    Abstract:

    This webinar, published by the Commission on Adult Basic Education (COABE) reviews a variety of free technology resources that can be integrated into the adult education classroom.
    Publication Year
    2017
    This webinar, part of the Research to Practice series, reviews free technology resources that can quickly and easily be integrated into adult education classrooms. Resources include websites and apps that provide unlimited practice problems, online quizzing, manipulatives, screen capture and share, fast formative assessments, engagement, and easy document storage and distribution to students. The presentation includes examples of how the presenter has used each resource in her classroom. The webinar consists of 59 minutes of presentation followed by 27 minutes of questions and answers.
    What the experts say
    This webinar is an excellent overview of some of the most effective and engaging web resources for adult education students. It's a great resource for teachers who are looking to enhance their classroom experience, offering something for every level of student. Teachers can use the resources for independent lab work, homework, flipped learning, remediation, or just for fun. Not only does the presenter highlight useful online tools, she also provides information regarding new research and teaching methods. Those methods include those delivered online as well as those offered in traditional settings. The collection was developed with the goal of aligning with Adult Learning Theory (andragogy) in ways that support and extend effective instruction. Androgogy speaks specifically to the different motivations that play into the ability of adult learners to advance through coursework and complete modes of study.
    Resource Notice
    This site includes links to information created by other public and private organizations. These links are provided for the user’s convenience. The U.S. Department of Education does not control or guarantee the accuracy, relevance, timeliness, or completeness of this non-ED information. The inclusion of these links is not intended to reflect their importance, nor is it intended to endorse views expressed, or products or services offered, on these non-ED sites. Please note that privacy policies on non-ED sites may differ from ED’s privacy policy. When you visit lincs.ed.gov, no personal information is collected unless you choose to provide that information to us. We do not give, share, sell, or transfer any personal information to a third party. We recommend that you read the privacy policy of non-ED websites that you visit. We invite you to read our privacy policy.
    From Digital Literacies to Digital Problem Solving: Expanding Technology-rich Learning Opportunities for Adults
    Author: Tyler H.J. Frank and Jill Castek
    Program Level: Professional Development
    Material Type: Collection
    Language: English
    License: (CC BY-NC-ND 4.0) For license summary click here

    Abstract:

    This review discusses four online articles that provide essential background and useful instructional approaches for teaching digital literacy and digital problem solving in adult basic education classrooms and beyond.
    Publication Year
    2017
    This article overviews four open access online articles that address teaching digital literacy and digital problem solving to adult learners. The four authors--Harris, Quann, Rosen, Vanek--of the articles reviewed, emphasize the need for adult digital literacy instruction that moves beyond teaching adults basic literacy skills so that they leaner skills that are relevant to college and career settings.  Furthering this idea, each article reviewed identifies the need for adult learners to learn how to apply digital skills across a wider set of experiences than testing, drill and practice activities. They also all agree that tasks for teaching digital problem solving should be relevant to learners’ needs and contexts for use outside of the classroom. The reviewers identify key ideas, tips, and strategies for providing adult learners a more robust digital literacy learning experience.  They highlight that basic digital literacy skills can be learned in the context of digital problem solving rather than as gatekeeping skills for more advanced skills, including four categories in the English language learner classroom: basic skills, creating and communicating digitally, finding and evaluating information online, and problem solving in technology rich environments. The reviewers also touch on the role of the teacher, and which tools to use when teaching digital literacy skills. The reviewers propose that transformative learning is more likely to occur when basic skills are are situated in authentic digital problem solving activities, such as locating resources, navigating, creating, and communicating while completing real world learner-centered activities.
    What the experts say
    A key issue for adult education teachers or instructors is that basic digital literacy skills are essential, but not sufficient for preparing adults for post-secondary education, jobs and careers. From Digital Literacy to Digital Problem Solving emphasizes that digital literacy skills in adult education classrooms need to be combined with higher levels of problem-solving. Since many adult educators bring students to computers to fill out multiple-choice questions designed by workbook editors or to complete essays, which can be difficult because of limited keyboarding skills, the questions of how to use computers and digital literacy in the classroom to extend learning are important. It is equally important that the cognitive task combined with the stress of using new technology doesn't overwhelm students leaving them incapable of completing either. This discussion and a serious self-reflection on teaching with technology will be beneficial for adult education instructors and administrators.
    Resource Notice
    This site includes links to information created by other public and private organizations. These links are provided for the user’s convenience. The U.S. Department of Education does not control or guarantee the accuracy, relevance, timeliness, or completeness of this non-ED information. The inclusion of these links is not intended to reflect their importance, nor is it intended to endorse views expressed, or products or services offered, on these non-ED sites. Please note that privacy policies on non-ED sites may differ from ED’s privacy policy. When you visit lincs.ed.gov, no personal information is collected unless you choose to provide that information to us. We do not give, share, sell, or transfer any personal information to a third party. We recommend that you read the privacy policy of non-ED websites that you visit. We invite you to read our privacy policy.
    Exploring Coaching for Powerful Technology Use in Education
    Author: Tina Ehsanipour and Florence Gomez Zaccarelli
    Program Level: Professional Development
    Material Type: Collection
    Language: English
    License: (CC BY-NC-ND 4.0) For license summary click here

    Abstract:

    This paper examines how to best provide teachers with the time, support, and space to learn how to use new technological tools and resources effectively.
    Publication Year
    2017
    This report examines the role of technology in the 21st century classroom and how to best provide teachers with the time, support, and space to learn how to use technological tools and resources effectively to support deeper learning. Although coaching and mentoring are sometimes used interchangeable, they involve slightly different relationships between the two parties involved. Coaching suggests a partnership-type relationship in which the coach encourages growth by sharing their expertise through a sustained professional dialogue aimed at developing instructional skills. Mentorship implies a hierarchical relationship in which the mentor serves as a role model. Just as there isn’t one way to teach, there isn’t one way to coach. There is still much to be explored and studied when it comes to creating and implementing impactful coaching programs. Existing literature suggests that:
    • Coaching is most meaningful to teachers when it is content-specific and stimulates collaboration between coaches and teachers in a coaching relationship.
    • Long-term coaching is more impactful than one-shot professional development opportunities because it allows for more responsive coaching and relationship-building between the coach and teacher, in turn having the most impact on the teacher’s practice.
    • Coaching for technology integration should be based in the understanding that technology is in service of specific content and supports developing higher order skills as well as effective teaching practices.
    What the experts say
    There can be feeling of urgency in determining how to implement technology into classrooms. The authors contend that thoughtfully considering how teachers are trained to roll out, implement, and evolve the use of technology in their classrooms is a much-needed dose of slow and steady deliberateness. Program administrators and instructors will find the resource is helpful in understanding how adult learners learn and the different ways to assess student learning. It can also be used to foster higher-order thinking skills in teachers and help them model the skill sets and mindset that will positively impact students lives. Uses will note that the theoretical framework underlying the narrative is not specifically from the field of adult education, but education more broadly. However, all the techniques and recommendations within the resource can be meaningfully applied in adult education classrooms.  
    Resource Notice
    This site includes links to information created by other public and private organizations. These links are provided for the user’s convenience. The U.S. Department of Education does not control or guarantee the accuracy, relevance, timeliness, or completeness of this non-ED information. The inclusion of these links is not intended to reflect their importance, nor is it intended to endorse views expressed, or products or services offered, on these non-ED sites. Please note that privacy policies on non-ED sites may differ from ED’s privacy policy. When you visit lincs.ed.gov, no personal information is collected unless you choose to provide that information to us. We do not give, share, sell, or transfer any personal information to a third party. We recommend that you read the privacy policy of non-ED websites that you visit. We invite you to read our privacy policy.
    Blended Learning for Adult Educators
    Author: David Rosen
    Program Level: Professional Development
    Material Type: Collection
    Language: English
    License: (CC BY-NC-ND 4.0) For license summary click here

    Abstract:

    This webinar is an introduction to blended learning—a teaching and learning model that combines face-to-face instruction with online learning.
    Publication Year
    2017
    This online presentation, developed by the Commission on Adult Basic Education (COABE), describes blended learning, an instructional approach that integrates face-to-face and online learning. The percentage of instruction delivered online is what differentiates blended learning from distance learning and web-facilitated instruction. In blended learning, online learning constitutes between 30 and 79 percent of instruction compared to less than 30 percent in web-facilitated instruction and 80 percent or more in distance learning. Online learning can be offered in real time or asynchronously and can range in complexity and cost from online lessons stored in free online filing systems, to sophisticated online platforms that offer multiple features.
    There is evidence suggesting that blended learning has some advantages over traditional classroom instruction. This presentation includes information further explored in the report, Blended Learning for the Adult Education Classroom. For example, the presentation shares data from the report indicating that Texas adult learners who received up to 50% of their instruction online outperformed those who attended traditional classes and those who received more than half of their learning online. A 2010 meta-analysis published by the U.S. Department of Education’s Office of Planning, Evaluation and Policy Development found that K-12 and higher education students learning online performed modestly better than counterparts learning the same subject matter through traditional face-to-face instruction. Examples of how adult education teachers are using blended learning are provided as well as strategies for ensuring that students have access to technology and free blended learning tools.
    What the experts say
    This webinar provides a clear and useful introduction to blended learning and is suitable for new and veteran adult education teachers. The presenter reviews principles of blended learning and the reasons why instructors may wish to use it with their students. These reasons include acquiring digital literacy/online skills, providing a way for students to make up missed class work, and extending available learning time. Recognizing that the webinar is simply an introduction, the presenter frequently refers participants to Blended Learning for the Adult Education Classroom, a more in-depth report also included in the LINCS Resource Collection. The Blended Learning report identifies additional resources that will help adult education practitioners and adult education students make more effective use of online resources and formats.
    Resource Notice
    This site includes links to information created by other public and private organizations. These links are provided for the user’s convenience. The U.S. Department of Education does not control or guarantee the accuracy, relevance, timeliness, or completeness of this non-ED information. The inclusion of these links is not intended to reflect their importance, nor is it intended to endorse views expressed, or products or services offered, on these non-ED sites. Please note that privacy policies on non-ED sites may differ from ED’s privacy policy. When you visit lincs.ed.gov, no personal information is collected unless you choose to provide that information to us. We do not give, share, sell, or transfer any personal information to a third party. We recommend that you read the privacy policy of non-ED websites that you visit. We invite you to read our privacy policy.
    Northstar Digital Literacy Assessments
    Author: Northstar Digital Literacy Project
    Program Level: Professional Development
    Material Type: Collection
    Language: English
    License: (CC BY-NC-ND 4.0) For license summary click here

    Abstract:

    This open-access version of the Northstar Digital Literacy Project assessments can be used for assessing digital literacy skills to inform instruction.
    Publication Year
    2018
    The Northstar Digital Literacy Project offers online learning modules and assessments in ten categories:
    • Basic computer skills
    • Internet
    • Windows OS
    • Mac OS
    • Email
    • Social media
    • Microsoft Word
    • Microsoft Excel
    • Microsoft PowerPoint
    • Information literacy
    What the experts say
    Learners must be digitally literate in order to find and succeed in a career with family-sustaining wages. The Northstar Digital Literacy Assessment is a group of standards-based interactive assessment modules that measure adult digital literacy skills at a basic level. Each assessment moves the learner up a level in their digital literacy skills. The lessons are simple and easy to understand and navigate. Many adult education teachers are seeking introductory courses in computer/digital literacy for themselves and their students. The Northstar Assessments are widely used in the fields of adult basic skills education and digital literacy skills. Designed specifically for adult basic skills (including ESL/ESOL) learners, the project began with designing a set of digital literacy standards that are acceptable to public libraries, adult basic skills educators and employers in Minnesota. The standards are based on the needs of low-literate adults as perceived by adult educators, librarians, and employment and training services specialists.  
    Resource Notice
    This site includes links to information created by other public and private organizations. These links are provided for the user’s convenience. The U.S. Department of Education does not control or guarantee the accuracy, relevance, timeliness, or completeness of this non-ED information. The inclusion of these links is not intended to reflect their importance, nor is it intended to endorse views expressed, or products or services offered, on these non-ED sites. Please note that privacy policies on non-ED sites may differ from ED’s privacy policy. When you visit lincs.ed.gov, no personal information is collected unless you choose to provide that information to us. We do not give, share, sell, or transfer any personal information to a third party. We recommend that you read the privacy policy of non-ED websites that you visit. We invite you to read our privacy policy.
    Multiplying Impact: Five Frameworks for Investment in EdTech for Adult Learners
    Author: Luminary Labs
    Program Level: Professional Development
    Material Type: Collection
    Language: English
    License: (CC BY-NC-ND 4.0) For license summary click here

    Abstract:

    This report explores the potential for technology to enhance the teaching and learning of advanced math skills for adults.